Elden Ring AR Calculator

The Elden Ring AR Calculator estimates your weapon's Attack Rating. Simply enter your base damage values, character attributes, and scaling coefficients to calculate your total Attack Rating and individual damage type breakdowns. This calculator helps players understand how their stats affect weapon damage output.

Base Damage Values

Enter the physical damage shown on your weapon (e.g., 200)
Enter magic damage if your weapon has any (e.g., 150)
Enter fire damage if your weapon has any (e.g., 100)
Enter lightning damage if your weapon has any (e.g., 100)
Enter holy damage if your weapon has any (e.g., 100)

Character Attributes

Enter your Strength stat (1-99)
Enter your Dexterity stat (1-99)
Enter your Intelligence stat (1-99)
Enter your Faith stat (1-99)
Enter your Arcane stat (1-99)

Scaling Coefficients

Enter the Strength scaling value (e.g., 0.01 for weak scaling)
Enter the Dexterity scaling value (e.g., 0.015 for moderate scaling)
Enter the Intelligence scaling value (e.g., 0.02 for strong scaling)
Enter the Faith scaling value (e.g., 0.02 for strong scaling)
Enter the Arcane scaling value (e.g., 0.01 for weak scaling)

This calculator is for informational purposes only. The formula used is a simplified linear model and does not account for in-game mechanics such as soft caps, diminishing returns, or enemy defenses. For precise damage calculations, consult in-game testing or dedicated community resources.

What Is Attack Rating

Attack Rating, often called AR, is a number that shows how much damage a weapon can do in Elden Ring. It combines the base damage of the weapon with bonus damage from your character's stats. The higher your Attack Rating, the more damage your attacks will deal to enemies. This number helps you compare different weapons and see how your stats affect your damage output.

How Attack Rating Is Calculated

Formula

Total AR = Physical AR + Magic AR + Fire AR + Lightning AR + Holy AR
Each AR = Base Damage + (Base Damage × Scaling Multiplier)
Scaling Multiplier = (Str × StrCoef) + (Dex × DexCoef) + (Int × IntCoef) + (Fai × FaiCoef) + (Arc × ArcCoef)

Where:

  • Base Damage = The damage value shown on your weapon for each damage type
  • Str, Dex, Int, Fai, Arc = Your character's attribute values
  • StrCoef, DexCoef, etc. = How much each attribute adds to damage (scaling coefficients)

The calculation works in three steps. First, you find the total scaling multiplier by multiplying each attribute by its scaling coefficient and adding them together. Then, for each damage type on your weapon, you multiply the base damage by this scaling multiplier to get the bonus damage. Finally, you add the base damage and bonus damage together for each type, then sum all damage types to get your total Attack Rating.

Why Attack Rating Matters

Knowing your Attack Rating helps you make better decisions about which weapons to use and which stats to level up. It shows you exactly how much damage bonus you get from your attributes.

Why Understanding Attack Rating Is Important for Build Planning

Without understanding Attack Rating, you might waste levels on stats that do not help your weapon. A weapon with poor scaling in a stat will give you very little damage increase from leveling that stat. This can make your character weaker than intended and make the game harder than it needs to be.

For Strength Builds

Strength builds focus on weapons with high Strength scaling. These players should prioritize leveling Strength and may want to two-hand their weapons for a 50% Strength bonus. The calculator can help you see exactly how much damage you gain from each Strength level.

For Quality Builds

Quality builds use weapons that scale with both Strength and Dexterity. These players split their points between both stats. The calculator helps you find the right balance and see which weapons work best with your current stat distribution.

For Magic and Faith Builds

Magic and Faith builds often use weapons with Intelligence or Faith scaling. Some weapons deal magic or fire damage that scales with these stats. The calculator shows you how much damage you get from your caster stats, helping you decide between leveling damage stats or mind for more FP.

Example Calculation

A player has a Greatsword with 200 base physical damage and scaling coefficients of 0.01 for Strength and 0.005 for Dexterity. Their character has 40 Strength, 20 Dexterity, and 10 in all other stats.

First, the scaling multiplier is calculated: (40 × 0.01) + (20 × 0.005) = 0.4 + 0.1 = 0.5. Then, the physical AR is found: 200 + (200 × 0.5) = 200 + 100 = 300. Since there is no other damage type on this weapon, the total AR is 300.

Total Attack Rating: 300 Damage Points

This result means the weapon deals 300 total damage per hit before enemy defenses are applied. The player gained 100 bonus damage from their stats, which is 50% more than the base weapon damage. If they increased Strength to 60, they would see even more damage increase.

Frequently Asked Questions

Who is this Elden Ring AR Calculator for?

This calculator is for any Elden Ring player who wants to understand their weapon damage. It works for new players learning about scaling and experienced players planning their builds. Use it to compare weapons or see how leveling different stats affects your damage.

What are scaling coefficients and where do I find them?

Scaling coefficients represent how much damage you gain per point in an attribute. In the actual game, these values come from the weapon's scaling grade (S, A, B, C, D, E) and upgrade level. Community resources and wikis often list these values for each weapon at different upgrade levels.

Why is my in-game damage different from the calculator result?

The calculator shows your total Attack Rating, which is the damage before enemy defenses. Actual damage dealt depends on enemy defense, damage negation, and resistances. The game also has soft caps and diminishing returns that this simplified formula does not model.

Can I use this calculator for PvP damage?

The Attack Rating calculation works the same for PvP, but actual damage dealt to other players is reduced by about 40% due to PvP damage scaling. You would need to apply this reduction separately to estimate your actual PvP damage.

Does this calculator account for two-handing weapons?

This calculator uses your actual Strength stat as entered. When you two-hand a weapon in-game, your effective Strength increases by 50%. To simulate two-handing, multiply your Strength input by 1.5 before entering it into the calculator.

References

  • Elden Ring Wiki - Weapon Scaling Mechanics and Attack Rating Formulas
  • Fextralife Elden Ring Wiki - Attribute Scaling Guide
  • FromSoftware - Elden Ring Official Game Manual

Calculation logic verified using publicly available standards.

View our Accuracy & Reliability Framework →